Htw interaction design game design




















Due to the pandemic, our rooms at Slabystr. This Bachelor's degree programme qualifies you to work in a developer studio or in other innovative areas of games production. We do not charge tuition fees, a qualified test decides on the allocation of 40 places per year.

Digital games and interactive entertainment software are the thematic focus of this unique study programme. We teach the technical and methodological skills needed for the conception, design and technical implementation of game systems. The design of our workrooms is a special feature of the degree programme. Spacious studios replace the usual seminar and teaching rooms at universities. Our studios are not only equipped with state-of-the-art technology, but also offer students optimal environments with a co-working flair.

The realisation of digital games requires a special spatial infrastructure. That's why we allow the project teams to set up their own bunks over the course of a semester. Not only are computers and other technology available here, but the use of the walls is also expressly desired. For the production of virtual reality games, numerous VR Spaces in different sizes as well as equipment are available to the working groups.

You will complete the major as a conscientious, well-informed, skilled design collaborator who understands the centrality of games and interactive media to the world today. Graduates report having gained valuable technical skills, as well as the communication, production, leadership, and design skills needed to be productive members of dynamic development teams, companies, and communities.

They design games and other forms of interactive media, manage projects, work on diverse teams on real projects, understand the business context of design decisions, and think critically about connections between games and society. Games and interactive media technologies are evolving at a radical pace in ways that are transforming how we work, learn, and play. As such, a wide variety of careers and graduate programs are open to Game Design and Interactive Media GDIM graduates, including game development, interactive entertainment, creative technologies, educational and learning software, and more.

Because of the strong technical underpinnings of the degree program, demand for our GDIM majors is strong. The majority find employment in the industry, whether at a major publisher, smaller studio or as self-employed freelancers.

Many squarely focus on entertainment, others succeed in bringing their skills to the design and development of serious games in a variety of domains, including healthcare and education. Of course, many of our students also pursue a career or graduate school in game design, interactive media, computer science, or informatics after they complete the major.

We welcome students with a variety of backgrounds. Some students come in with a background in design; others with a background in programming or creative writing or art, to name only a few. What they share is a passion for games and a curiosity about how they are designed and developed.

If you have an interest in solving problems, working with others, creating, designing, and learning about development processes, you are prepared to join the major and help shape the future of games and interactive media. Please see the catalogue , which will be updated on July 1st , for a detailed description of the requirements of the game design and interactive media major. Bachelor's and Master's students often work together across the years.

In this Master's programme we are rethinking university teaching. In addition to events such as seminars, studio work, there are also workshops, events with open discussions.

The focus is on the extended and in-depth teaching and application of interdisciplinary, artistic, and technical methods for the design, creation, and realisation of games, game systems, sets of rules, toys, and related interactive systems, as well as the transfer of game principles to other areas.

The programme focuses on an individual or collaborative artistic or artistic-technical project, which can also have an entrepreneurial focus. Individual coaching by a competent team of professors and lecturers helps you to develop your project successfully.

In addition, the examination of the phenomenon of play and its dimensions, its transdisciplinary forms and its applications will open up new perspectives and potential for you.



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