The Pardus website describes the background thus: "Located in a technologically advanced but war-torn universe, you are an adventurer who roams through a multitude of diverse galaxies in your spacecraft while striving to obtain wealth and power - as are many others. There are various ways to work towards these goals: Mining raw materials, constructing buildings which manufacture sellable goods, carrying out assignments, developing profitable trade routes, bounty hunting, plundering buildings and ships, smuggling illegal contraband, commanding a starbase and countless other possibilities.
Raw materials can be harvested in space. Each tile or "field" has a raw material associated with it; for example, open space contains hydrogen fuel, and asteroid fields contain ore. Each field holds a maximum of t of its respective material. However, the more a field is harvested, the slower the field regenerates, and less can be harvested from the field with further harvesting attempts. This often leads to fields that are " strip mined ", meaning raw materials are very scarce - doing this requires a player to be careful, since that field will take a long time to have any considerable amount of raw materials again.
Strip-mined fields are one of the most common "problems" found by players; but also one of the most realistic aspects of the game. Buildings can be built that produce goods using material inputs at certain intervals during the day. Goods are typically produced every six hours for player buildings called a tick in the game , provided the proper resources are within the building.
Players may stock their own buildings, or they may leave their buildings open to trade with other players; likewise, they may collect their goods themselves or leave those goods for sale for passing travelers to consider. Buildings are classified as "Low-level" including asteroid mines and fuel collectors , "Mid-level" including Electronics Facilities and Breweries , and "High-level" including Hand weapons Factories and Military Outposts.
Each have their own initial start-up costs and their unique necessary upkeep. Planets and bases hold randomly generated missions that replenish at certain points in the day. When a mission is completed successfully, the player receives a reward of credits the in-game money , if the mission was a faction mission, the player will receive an amount of rank increase, or if the mission was a standard non-faction mission, the player will receive an amount of "competency" instead.
Another good way of earning credits is to rob buildings or other ships, or hunt for pilots or buildings with bounties on them. A bounty can be placed on a player or building by the system or by other players. This option is in no way recommended for any new player, since it WILL attract enemies. If a player is strong enough, however, to withstand the consequences, it might be one of the most rewarding ways to play the game - in both money and respect.
The traditional and often preferred method of obtaining wealth and power in Pardus is trading. Players buy goods on a planet, starbase or building, then travel to another to sell it in a "buy low sell high" fashion.
Many players establish trade routes between certain buildings which they maintain regularly. This is probably the best option for beginners; since it is easy, and can be very profitable. Game Search:. Login: Password: Remember?
Not a member yet? Forgotten password? Great game! It has been around for over a decade, and I have been playing it for just as long.
Descently complex rules, but easy to play. A real-time graphical game set in a futuristic universe that can be played right from the browser. Features dozens of ships and buildings, and a unique "Action Point" system limiting a player's moves per day. Playable with all common web browsers - no downloads or plug-ins required! Advertising space for rent. I like it! I don't like it! If you want to play such a game, you need to start the client on your computer, and it will connect to a server on the internet.
Pardus is different, as the only "client" you will ever need is an internet browser. You will need absolutely no downloads, plug-ins like Java or Flash, or any other extensions or additional software. A simple internet browser is sufficient, which makes playing Pardus ideal when you are bored at work or school.
Of course Pardus can also be enjoyed at home - and we certainly do not want to encourage you to play on other people's expenses! Therefore, gameplay has to be limited. But don't worry, this blends perfectly together with the gaming philosophy of Pardus: In Pardus there exist so-called Action Points APs.
Every action you perform in the game, from movement to trade and combat, uses up APs. Your APs will slowly refresh over the day; you receive 24 every 6 minutes, or per day, up to a maximum of Two five-minute logins per day will be theoretically enough to advance your character at maximum efficiency.
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